/ /   Sample Source code of MD5.js

//

function array(n) {

  for(i=0;i<n;i++) this[i]=0;

  this.length=n;

}

 

/* Some basic logical functions had to be rewritten because of a bug in

 * Javascript.. Just try to compute 0xffffffff >> 4 with it..

 * Of course, these functions are slower than the original would be, but

 * at least, they work!

 */

 

function integer(n) { return n%(0xffffffff+1); }

 

function shr(a,b) {

  a=integer(a);

  b=integer(b);

  if (a-0x80000000>=0) {

    a=a%0x80000000;

    a>>=b;

    a+=0x40000000>>(b-1);

  } else

    a>>=b;

  return a;

}

 

function shl1(a) {

  a=a%0x80000000;

  if (a&0x40000000==0x40000000)

  {

    a-=0x40000000;  

    a*=2;

    a+=0x80000000;

  } else

    a*=2;

  return a;

}

 

function shl(a,b) {

  a=integer(a);

  b=integer(b);

  for (var i=0;i<b;i++) a=shl1(a);

  return a;

}

 

function and(a,b) {

  a=integer(a);

  b=integer(b);

  var t1=(a-0x80000000);

  var t2=(b-0x80000000);

  if (t1>=0) 

    if (t2>=0) 

      return ((t1&t2)+0x80000000);

    else

      return (t1&b);

  else

    if (t2>=0)

      return (a&t2);

    else

      return (a&b);  

}

 

function or(a,b) {

  a=integer(a);

  b=integer(b);

  var t1=(a-0x80000000);

  var t2=(b-0x80000000);

  if (t1>=0) 

    if (t2>=0) 

      return ((t1|t2)+0x80000000);

    else

      return ((t1|b)+0x80000000);

  else

    if (t2>=0)

      return ((a|t2)+0x80000000);

    else

      return (a|b);  

}

 

function xor(a,b) {

  a=integer(a);

  b=integer(b);

  var t1=(a-0x80000000);

  var t2=(b-0x80000000);

  if (t1>=0) 

    if (t2>=0) 

      return (t1^t2);

    else

      return ((t1^b)+0x80000000);

  else

    if (t2>=0)

      return ((a^t2)+0x80000000);

    else

      return (a^b);  

}

 

function not(a) {

  a=integer(a);

  return (0xffffffff-a);

}

 

/* Here begin the real algorithm */

 

    var state = new array(4); 

    var count = new array(2);

            count[0] = 0;

            count[1] = 0;                     

    var buffer = new array(64); 

    var transformBuffer = new array(16); 

    var digestBits = new array(16);

 

    var S11 = 7;

    var S12 = 12;

    var S13 = 17;

    var S14 = 22;

    var S21 = 5;

    var S22 = 9;

    var S23 = 14;

    var S24 = 20;

    var S31 = 4;

    var S32 = 11;

    var S33 = 16;

    var S34 = 23;

    var S41 = 6;

    var S42 = 10;

    var S43 = 15;

    var S44 = 21;

 

    function F(x,y,z) {

            return or(and(x,y),and(not(x),z));

    }

 

    function G(x,y,z) {

            return or(and(x,z),and(y,not(z)));

    }

 

    function H(x,y,z) {

            return xor(xor(x,y),z);

    }

 

    function I(x,y,z) {

            return xor(y ,or(x , not(z)));

    }

 

    function rotateLeft(a,n) {

            return or(shl(a, n),(shr(a,(32 - n))));

    }

 

    function FF(a,b,c,d,x,s,ac) {

        a = a+F(b, c, d) + x + ac;

            a = rotateLeft(a, s);

            a = a+b;

            return a;

    }

 

    function GG(a,b,c,d,x,s,ac) {

            a = a+G(b, c, d) +x + ac;

            a = rotateLeft(a, s);

            a = a+b;

            return a;

    }

 

    function HH(a,b,c,d,x,s,ac) {

            a = a+H(b, c, d) + x + ac;

            a = rotateLeft(a, s);

            a = a+b;

            return a;

    }

 

    function II(a,b,c,d,x,s,ac) {

            a = a+I(b, c, d) + x + ac;

            a = rotateLeft(a, s);

            a = a+b;

            return a;

    }

 

    function transform(buf,offset) { 

            var a=0, b=0, c=0, d=0; 

            var x = transformBuffer;

            

            a = state[0];

            b = state[1];

            c = state[2];

            d = state[3];

            

            for (i = 0; i < 16; i++) {

                x[i] = and(buf[i*4+offset],0xff);

                for (j = 1; j < 4; j++) {

                        x[i]+=shl(and(buf[i*4+j+offset] ,0xff), j * 8);

                }

            }

 

            /* Round 1 */

            a = FF ( a, b, c, d, x[ 0], S11, 0xd76aa478); /* 1 */

            d = FF ( d, a, b, c, x[ 1], S12, 0xe8c7b756); /* 2 */

            c = FF ( c, d, a, b, x[ 2], S13, 0x242070db); /* 3 */

            b = FF ( b, c, d, a, x[ 3], S14, 0xc1bdceee); /* 4 */

            a = FF ( a, b, c, d, x[ 4], S11, 0xf57c0faf); /* 5 */

            d = FF ( d, a, b, c, x[ 5], S12, 0x4787c62a); /* 6 */

            c = FF ( c, d, a, b, x[ 6], S13, 0xa8304613); /* 7 */

            b = FF ( b, c, d, a, x[ 7], S14, 0xfd469501); /* 8 */

            a = FF ( a, b, c, d, x[ 8], S11, 0x698098d8); /* 9 */

            d = FF ( d, a, b, c, x[ 9], S12, 0x8b44f7af); /* 10 */

            c = FF ( c, d, a, b, x[10], S13, 0xffff5bb1); /* 11 */

            b = FF ( b, c, d, a, x[11], S14, 0x895cd7be); /* 12 */

            a = FF ( a, b, c, d, x[12], S11, 0x6b901122); /* 13 */

            d = FF ( d, a, b, c, x[13], S12, 0xfd987193); /* 14 */

            c = FF ( c, d, a, b, x[14], S13, 0xa679438e); /* 15 */

            b = FF ( b, c, d, a, x[15], S14, 0x49b40821); /* 16 */

 

            /* Round 2 */

            a = GG ( a, b, c, d, x[ 1], S21, 0xf61e2562); /* 17 */

            d = GG ( d, a, b, c, x[ 6], S22, 0xc040b340); /* 18 */

            c = GG ( c, d, a, b, x[11], S23, 0x265e5a51); /* 19 */

            b = GG ( b, c, d, a, x[ 0], S24, 0xe9b6c7aa); /* 20 */

            a = GG ( a, b, c, d, x[ 5], S21, 0xd62f105d); /* 21 */

            d = GG ( d, a, b, c, x[10], S22,  0x2441453); /* 22 */

            c = GG ( c, d, a, b, x[15], S23, 0xd8a1e681); /* 23 */

            b = GG ( b, c, d, a, x[ 4], S24, 0xe7d3fbc8); /* 24 */

            a = GG ( a, b, c, d, x[ 9], S21, 0x21e1cde6); /* 25 */

            d = GG ( d, a, b, c, x[14], S22, 0xc33707d6); /* 26 */

            c = GG ( c, d, a, b, x[ 3], S23, 0xf4d50d87); /* 27 */

            b = GG ( b, c, d, a, x[ 8], S24, 0x455a14ed); /* 28 */

            a = GG ( a, b, c, d, x[13], S21, 0xa9e3e905); /* 29 */

            d = GG ( d, a, b, c, x[ 2], S22, 0xfcefa3f8); /* 30 */

            c = GG ( c, d, a, b, x[ 7], S23, 0x676f02d9); /* 31 */

            b = GG ( b, c, d, a, x[12], S24, 0x8d2a4c8a); /* 32 */

 

            /* Round 3 */

            a = HH ( a, b, c, d, x[ 5], S31, 0xfffa3942); /* 33 */

            d = HH ( d, a, b, c, x[ 8], S32, 0x8771f681); /* 34 */

            c = HH ( c, d, a, b, x[11], S33, 0x6d9d6122); /* 35 */

            b = HH ( b, c, d, a, x[14], S34, 0xfde5380c); /* 36 */

            a = HH ( a, b, c, d, x[ 1], S31, 0xa4beea44); /* 37 */

            d = HH ( d, a, b, c, x[ 4], S32, 0x4bdecfa9); /* 38 */

            c = HH ( c, d, a, b, x[ 7], S33, 0xf6bb4b60); /* 39 */

            b = HH ( b, c, d, a, x[10], S34, 0xbebfbc70); /* 40 */

            a = HH ( a, b, c, d, x[13], S31, 0x289b7ec6); /* 41 */

            d = HH ( d, a, b, c, x[ 0], S32, 0xeaa127fa); /* 42 */

            c = HH ( c, d, a, b, x[ 3], S33, 0xd4ef3085); /* 43 */

            b = HH ( b, c, d, a, x[ 6], S34,  0x4881d05); /* 44 */

            a = HH ( a, b, c, d, x[ 9], S31, 0xd9d4d039); /* 45 */

            d = HH ( d, a, b, c, x[12], S32, 0xe6db99e5); /* 46 */

            c = HH ( c, d, a, b, x[15], S33, 0x1fa27cf8); /* 47 */

            b = HH ( b, c, d, a, x[ 2], S34, 0xc4ac5665); /* 48 */

 

            /* Round 4 */

            a = II ( a, b, c, d, x[ 0], S41, 0xf4292244); /* 49 */

            d = II ( d, a, b, c, x[ 7], S42, 0x432aff97); /* 50 */

            c = II ( c, d, a, b, x[14], S43, 0xab9423a7); /* 51 */

            b = II ( b, c, d, a, x[ 5], S44, 0xfc93a039); /* 52 */

            a = II ( a, b, c, d, x[12], S41, 0x655b59c3); /* 53 */

            d = II ( d, a, b, c, x[ 3], S42, 0x8f0ccc92); /* 54 */

            c = II ( c, d, a, b, x[10], S43, 0xffeff47d); /* 55 */

            b = II ( b, c, d, a, x[ 1], S44, 0x85845dd1); /* 56 */

            a = II ( a, b, c, d, x[ 8], S41, 0x6fa87e4f); /* 57 */

            d = II ( d, a, b, c, x[15], S42, 0xfe2ce6e0); /* 58 */

            c = II ( c, d, a, b, x[ 6], S43, 0xa3014314); /* 59 */

            b = II ( b, c, d, a, x[13], S44, 0x4e0811a1); /* 60 */

            a = II ( a, b, c, d, x[ 4], S41, 0xf7537e82); /* 61 */

            d = II ( d, a, b, c, x[11], S42, 0xbd3af235); /* 62 */

            c = II ( c, d, a, b, x[ 2], S43, 0x2ad7d2bb); /* 63 */

            b = II ( b, c, d, a, x[ 9], S44, 0xeb86d391); /* 64 */

 

            state[0] +=a;

            state[1] +=b;

            state[2] +=c;

            state[3] +=d;

 

    }

 

    function init() {

            count[0]=count[1] = 0;

            state[0] = 0x67452301;

            state[1] = 0xefcdab89;

            state[2] = 0x98badcfe;

            state[3] = 0x10325476;

            for (i = 0; i < digestBits.length; i++)

                digestBits[i] = 0;

    }

 

    function update(b) { 

            var index,i;

            

            index = and(shr(count[0],3) , 0x3f);

            if (count[0]<0xffffffff-7) 

              count[0] += 8;

        else {

              count[1]++;

              count[0]-=0xffffffff+1;

          count[0]+=8;

        }

            buffer[index] = and(b,0xff);

            if (index  >= 63) {

                transform(buffer, 0);

            }

    }

 

    function finish() {

            var bits = new array(8);

            var        padding; 

            var        i=0, index=0, padLen=0;

 

            for (i = 0; i < 4; i++) {

                bits[i] = and(shr(count[0],(i * 8)), 0xff);

            }

        for (i = 0; i < 4; i++) {

                bits[i+4]=and(shr(count[1],(i * 8)), 0xff);

            }

            index = and(shr(count[0], 3) ,0x3f);

            padLen = (index < 56) ? (56 - index) : (120 - index);

            padding = new array(64); 

            padding[0] = 0x80;

        for (i=0;i<padLen;i++)

              update(padding[i]);

        for (i=0;i<8;i++) 

              update(bits[i]);

 

            for (i = 0; i < 4; i++) {

                for (j = 0; j < 4; j++) {

                        digestBits[i*4+j] = and(shr(state[i], (j * 8)) , 0xff);

                }

            } 

    }

 

/* End of the MD5 algorithm */

 

function hexa(n) {

 var hexa_h = "0123456789abcdef";

 var hexa_c=""; 

 var hexa_m=n;

 for (hexa_i=0;hexa_i<8;hexa_i++) {

   hexa_c=hexa_h.charAt(Math.abs(hexa_m)%16)+hexa_c;

   hexa_m=Math.floor(hexa_m/16);

 }

 return hexa_c;

}

 

 

var ascii="01234567890123456789012345678901" +

          " !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ"+

          "[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~";

 

function MD5(entree) 

{

 var l,s,k,ka,kb,kc,kd;

 

 init();

 for (k=0;k<entree.length;k++) {

   l=entree.charAt(k);

   update(ascii.lastIndexOf(l));

 }

 finish();

 ka=kb=kc=kd=0;

 for (i=0;i<4;i++) ka+=shl(digestBits[15-i], (i*8));

 for (i=4;i<8;i++) kb+=shl(digestBits[15-i], ((i-4)*8));

 for (i=8;i<12;i++) kc+=shl(digestBits[15-i], ((i-8)*8));

 for (i=12;i<16;i++) kd+=shl(digestBits[15-i], ((i-12)*8));

 s=hexa(kd)+hexa(kc)+hexa(kb)+hexa(ka);

 return s; 

}

 


